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# '''3D Vision Pro''' is ''not'' what you want, this is for professional CAD/CAM applications, and is expensive.
 
# '''3D Vision Pro''' is ''not'' what you want, this is for professional CAD/CAM applications, and is expensive.
 
# The quality of Nvidia 3D Vision 2 is better than that of Zalman, because Zalman stereo means halved vertical resolution.
 
# The quality of Nvidia 3D Vision 2 is better than that of Zalman, because Zalman stereo means halved vertical resolution.
# The Nvidia 3D vision emitter must be connected to both USB and Quadro 3-pin DIN Stereo socket. This setup works on Windows and nowadays Linux too. The cheapest (2014+) Nvidia Quadro with 3-pin DIN Stereo connector is the K4200 (http://www.nvidia.de/object/quadro-desktop-gpu-specs-de.html) which starts at ~ €700.
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# The Nvidia 3D vision emitter must be connected to both USB and Quadro 3-pin DIN Stereo socket. This setup works on Windows and nowadays Linux (consult this [http://cismm.cs.unc.edu/core-projects/visualization-and-analysis/setting-up-a-simple-stereo-system/ link], and [ftp://download.nvidia.com/XFree86/Linux-x86/256.44/README/xconfigoptions.html search this link for the word "USB"]. The cheapest (2014+) Nvidia Quadro with 3-pin DIN Stereo connector is the K4200 (http://www.nvidia.de/object/quadro-desktop-gpu-specs-de.html) which starts at ~ €700.
 
# For Linux, a Nvidia 3D vision emitter "workaround" requires the DIN 3-pin connector found on the high end Quadros and [http://www.nuvision3d.com/the60gx.html NuVision] or [http://www.reald-corporate.com/scientific CrystalEyes] stereo glasses and emitter.
 
# For Linux, a Nvidia 3D vision emitter "workaround" requires the DIN 3-pin connector found on the high end Quadros and [http://www.nuvision3d.com/the60gx.html NuVision] or [http://www.reald-corporate.com/scientific CrystalEyes] stereo glasses and emitter.
# Consult this [http://cismm.cs.unc.edu/core-projects/visualization-and-analysis/setting-up-a-simple-stereo-system/ link], and [ftp://download.nvidia.com/XFree86/Linux-x86/256.44/README/xconfigoptions.html search this link for the word "USB"].
   
# Compatible Stereo monitors (120 or 144Hz with DVI-I Dual-Link Connector (DVI-I DL / DVI-D)) for the above setups are [http://www.nvidia.com/object/3d-vision-displays.html listed] but this website has not been updated for years.
 
# Compatible Stereo monitors (120 or 144Hz with DVI-I Dual-Link Connector (DVI-I DL / DVI-D)) for the above setups are [http://www.nvidia.com/object/3d-vision-displays.html listed] but this website has not been updated for years.
 
# The currently most affordable NVIDIA 3D Vision solution on Linux (2013+ workaround) is to buy a monitor with built-in IR emitter (for example BenQ XL2420TX or ASUS VG278HR), and a cheap Quadro, e.g. the FX380 or K420. The latter has a Dual-Link DVI (DVI-D) and a Displayport outlet, so can drive the stereo monitor, and an additional monitor. This solution avoids the USB/3-pin hassle altogether. See below for xorg.conf! GeForce cards (instead of Quadro) ''do not give openGL Quad Buffered Stereo'' on Linux (on Windows neither).
 
# The currently most affordable NVIDIA 3D Vision solution on Linux (2013+ workaround) is to buy a monitor with built-in IR emitter (for example BenQ XL2420TX or ASUS VG278HR), and a cheap Quadro, e.g. the FX380 or K420. The latter has a Dual-Link DVI (DVI-D) and a Displayport outlet, so can drive the stereo monitor, and an additional monitor. This solution avoids the USB/3-pin hassle altogether. See below for xorg.conf! GeForce cards (instead of Quadro) ''do not give openGL Quad Buffered Stereo'' on Linux (on Windows neither).
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