==Installing Coot on OS X==
Please refer to the [http://sage.ucsc.edu/xtal/wiki/index.php/Installing_Coot_on_OS_X Installing Coot on OS X] page
==Installing Coot on Windows==
Please refer to
the [ http:// www. ysbl.york.ac.uk/ ~lohkamp/coot/ wincoot-download.html WinCoot install and download] page A minor quirk with the latest http://www.ysbl.york.ac.uk/~lohkamp/software/binaries/nightlies/pre-release/WinCoot-0.5-pre-1-revision-1442.exe is that one has to run C:\WinCoot\bin\gdk-pixbuf-query-loaders > C:\WinCoot\etc\gtk-2.0\gdk-pixbuf.loaders after installation. The next version will probably fix this.
==Installing Coot on Linux==
Installing coot on linux is rather more straightforward than on OS X, because most linux systems are based on gnome and/or kde, and tend to have many of the required components already installed. Most of the other dependencies are also readily available.
=== Installation from a binary package ===
This is the recommended way for those who do not want to delve into the mysteries of compiling and linking a great but complex piece of software. Read the (somewhat outdated, it seems) [http://www.ysbl.york.ac.uk/%7Eemsley/coot/coot-faq.html Coot FAQ] to find "Additional Notes" for your operating system.
In short, just go to http://www.ysbl.york.ac.uk/~emsley/software/binaries/nightlies/pre-release/
and pick a suitable binary, e.g.
coot-0.5-pre-1-revision-1003-binary-Linux-i386-fedora-5.tar.gz for a Red Hat Enterprise Linux 5 or CentOS-5 system (Fedora 6 corresponds to RHEL5, thus Fedora 5 binaries are OK). If you prefer a "stable" binary, these are at http://www.ysbl.york.ac.uk/~emsley/software/binaries/stable/.
and install the library, again using yum (assuming yum is available in your distribution, otherwise use apt or whatever is there for this purpose).
=== Installation from source code ===
Installation of coot and all of its dependencies are handled automatically through the autobuild scripts. There are two versions:
In some cases you may need to download additional development packages in order to build all the components.
There are also instructions for [[Custom building Coot from source code]]
. This should not be attempted except by experts.
http:// www. ysbl. york.ac.uk/ ~emsley/coot/ doc/ user-manual.html On-line User Manual]========[ http:// www. ysbl. york.ac.uk/ ~emsley/coot/ Coot's home page]========[http://www. ysbl. york.ac.uk/~emsley/coot /mbox/ Mailing list archives: (no longer) current]==== ====[http://www.ysbl.york.ac.uk/ ~emsley/coot/mbox-2004-2005/ Mailing list archives : 2004-05]====
The Powermate dial can be used with coot. One could just assign the rotations to +/-y keys and be done with it, but this script gives you a way of having positive and negative rotations in all three cartesian directions. The F1 key is mapped to positive rotation, the F2 key to negative rotation, and the F3 key permits you to toggle through x, y, and z, on successive key presses. I then map F1 and F2 into the ordinary rotations on the powermate (using send key equivalents) and then I map F3 into the single click on the dial, making it easy to toggle through x, y and z. The press-and-rotate options remain available; I map these into scroll up and down, and put them on the slowest response setting, which makes contouring density easier to control than it is from my mouse scroll wheel.
===Example Scheme Script 7: Applying arbitrary value to "B" factor column ===
=Enhanced Menu Appearance=
Edit a file called ~/.gtkrc-2.0 and put into it the following line: